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Release Notes v1.0.0.87

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Release Notes v1.0.0.87 Empty Release Notes v1.0.0.87

Mensagem  TauntingGeneral Ter Jun 08, 2010 2:00 am

PVP.net and League of Legends will be updated during scheduled maintenance

New Skins in the Store
Forsaken Olaf
Glacial Olaf
Angler Jax
Spectacular Sivir
Mad Hatter Shaco

PVP.net v1.12.23

* Added a message to alert users that they have been disconnected from PVP.net chat
* Made several optimizations to the rune book
* Runes can now be added and removed from the rune book using right-click


League of Legends v1.0.0.87

Olaf, the Berserker

* Undertow - Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their movement speed. If Olaf picks up the axe, the ability's cooldown is reduced by 6 seconds.
* Vicious Strikes - Olaf's attack damage is increased, based on his health, and he gains massive lifesteal and spell vamp.
* Reckless Swing - Olaf attacks with such force that it deals true damage to his target and himself.
* Ragnarok (ultimate) - Olaf is immune to disables, has increased armor penetration and reduces incoming damage by a flat amount.
* Berserker Rage (passive) - For each 1% of health missing, Olaf's attack speed is increased by 1%.


Akali

* Fixed a bug where Mark of the Assasin would proc even if you miss or are dodged
* Fixed a bug where her Twin Passives discipline failed to count Ability Power and Damage gained through buffs, such as improved Ignite, Eye of the Storm, or Mejai's Soulstealer
* Fixed a bug where Crescent Slash was spell vamping for too much
* Twin Disciplines Spell Vamp ratio increased to 10% per 100 Damage, from 5% per 100 Damage, to compensate for the above bug fix. In total, Akali will vamp more from her single target spells and less from Crescent Slash
* Akali can no longer Shadow Dance out of disables
* Adjusted Akali's hit timing to be more accurate


Alistar

* Fixed a bug that prevented Alistar from casting spells immediately after using Headbutt


Amumu

* Updated the tooltip on Cursed Touch to include the duration of the magic resistance debuff


Anivia

* Fixed the Flash Frost tooltip to correctly display that the cooldown of this spell is 12/11/10/9/8/7 seconds
* Fixed the Glacial Storm tooltip to correctly display that the cooldown of this spell is 6 seconds
* Fixed a bug where Icewall could be bypassed by ghosted units


Ashe

* Fixed a bug where Volley was slowing more than it should
* Fixed a bug allowing Volley and Frost arrow slow to stack


Blitzcrank

* Fixed a bug where Power Fist’s cooldown was 12/10/8/6/4 instead of 9/8/7/6/5


Dr Mundo

* Removed Cooldown from Sadism’s rank up tooltip since there is no change to the cooldown upon leveling up


Evelynn

* Fixed a bug where Shadow Walk failed to stun the target if used with your first basic attack in the game


Ezreal

* Mystic Shot attack damage percent increased to 120% from 100
* Essence Flux heal amount reduced to 50% from 70%
* Essence Flux attack speed buff/debuff reduce to 5/10/15/20/25 from 20/25/30/35/40%
* Trueshot Barrage ability power ratio reduced to 0.7 from 1


Gragas

* Fixed a bug where the Drunken Rage tooltip said it lasted for 25 seconds, when it actually lasts 20 seconds


Janna

* Howling Gale mana cost increased to 90/105/120/135/150 from 80/95/110/125/140
* Eye of the Storm mana cost increased to 70/80/90/100/110 from 60/70/80/90/100
* Reworded Zephyr’s tooltip to indicate that Janna loses the passive boost while Zephyr is on cooldown
* Fixed a bug where ranking up Zephyr only gives the additional movement speed after Janna has refreshed the buff


Jax

* Fixed a bug where Jax was being healed when he received bonus health (from Guinsoo's Rageblade, Janna's Eye of the Storm, etc)
* Fixed a bug where Jax could target himself with Leap Strike


Katarina

* Bouncing Blade bounce range reduced to 400 from 450


Kayle

* Holy Fervor (New Passive): 30% of Kayle's attack damage is added to her ability power and 15% of Kayle's ability power is added to her attack damage
* Reckoning
o While the target is slowed, Kayle inflicts 8/10/12/14/16% increased damage to the target.
o Reckoning no longer interacts with Holy Fervor
o Removed the attack speed debuff component from Reckoning
o Damage reduce to 60/110/160/210/260 from 80/135/190/245/300. (Note: She does start with additional AP now)
o Ability Power coefficient reduced to 0.8 from 1.0
* Divine Blessing
o Healing increased to 65/105/145/185/225 from 60/95/130/165/200
o Movement speed increased to 12/14/16/18/20% from 8/10/12/14/16%
o Duration reduced to 10 seconds from 20
o Cooldown reduced to 10 seconds from 15
o Mana cost increased to 50/55/60/65/70 from 40/45/50/55/60
* Righteous Fury
o Range increased by 50
o Righteous Fury now deals the bonus damage as a separate magic damage source to her target. For nearby units, the splash damage is now magic damage.
o Base bonus damage increased to 8/14/20/26/32 from 6/12/18/24/30
o Cooldown reduced to 22/21/20/19/18 seconds from 25 seconds
o Mana cost reduced to 65 from 75
* Intervention
o Cooldown increased to 90 at all ranks from 90/75/60
o Cast range reduced to 1200 from 1300
* Miscellaneous
o Base damage reduced to 56.3 from 60.3
o Base health reduced to 501 from 526
o Health per level reduced to 93 from 98
o Base attack speed slightly increased
o Base armor reduced to 21 from 27
o Armor per level reduced to 3.5 from 4
o Magic resistance per level increased to 0.75 from 0
o Mana regen per level increased to 0.065 from 0.06
o Attack speed per level increased to 2.3 from 1.85
o Normalized her attack timing between alternate attacks
o Attack range increased to 125 from 100
o Updated recommended items.
o Updated playing as and against tips.


Malzahar

* Fixed a bug where a Voidling's attacks would reveal Malzahar through the Fog-of-war and Brush
* Increased Voidling's movement speed to 451 from 419


Mordekaiser

* Fixed a bug where Children of the Grave would sometimes create a copy of the target even when they didn't die


Nasus

* Fixed Siphoning Strikes’ tooltip to correctly display that the cooldown of this spell is 8/7/6/5/4 seconds.
* Fury of the Sands tooltip now correctly states that the transformation effect from this spell lasts for 15 seconds.


Nidalee

* Primal Surge heal reduced to 60/90/120/150/180 from 75/120/165/210/255
* Primal Surge ability power ratio increased to 1.25 from .8
* Javelin Toss ability power ratio increased to .65 from .55


Poppy

* Fixed a bug where Diplomatic Immunity would sometimes cause targets with Guardian Angel, Rebirth, or Chronoshift to not properly revive on death
* Fixed a bug where Valiant Fighter’s tooltip said it reduced damage by 30%, rather than 50%


Rammus

* Fixed a bug where Powerball could occasionally deal double damage


Sion

* Fixed a bug where you had to toggle Enrage off and back on after leveling it up in order to get the benefit


Soraka

* Updated Soraka's Consecration tooltip to properly say that Soraka grants a magic resist aura to nearby allies


Shen

* Feint has been changed to work like a normal shield. Feint absorbs up to 50/100/150/200/250 Damage, 0.6 AP ratio
* Fixed a bug with Stand United where Shen was able to teleport while he is taunted


Twisted Fate

* Wild Cards ability power coefficient increased to 0.65 from 0.5
* Stacked Deck
o Attack speed gain reduced to 3/6/9/12/15% from 6/12/18/24/30
o Bonus damage decreased to 55/80/105/130/155 from 60/90/120/150/180.
o Ability power coefficient increased to 0.4 from 0.3.
* Pick A Card
o Fixed a bug where Red Card's AoE damage was doing significantly more or less damage than intended.
o Fixed a bug where Red Card's slowing effects are renewed by Lizard Elder's slowing debuff.
o Fixed the tooltip to correctly indicate that Gold Card's damage is based on the bonus damage of red and blue, not their base damage.


Udyr

* Changed Monkey Agility’s tooltip on the buff applied upon switching stances to show the cumulative bonuses based on number of stacks.


Warwick

* Updated Blood Scent’s tooltip to reflect that this ability has no cooldown since it is passive.


Zilean

* Clarified Rewind tooltip to remove some redundant information


Items

* New Item: Needlessly Large Rod
o 1600 Gold
o +80 Ability Power
* Innervating Locket effect cooldown increased to 4 from 3
* Elixir of Fortitude damage buff changed to give 10-28 damage based on Champion level rather than a flat 20 damage
* Changed Zhonya's Ring recipe to now include Needlessly Large Rod instead of 2 Blasting Wands. Total Price Adjusted to 3460
* Elixir of Brilliance is now listed in the Ability Power section of the shop.
* Faerie Charm no longer says it builds into Stinger.
* Stark's Fervor’s aura buff applied from allied champions who also have Stark's Fervor will now stack with the personal buff.
* Soul Shroud’s aura buff applied from allied champions who also have Soul Shroud will now stack with the personal buff.


Twisted Treeline

* Ambient gold per 5 decreased to 6.5 from 8.5
* Gold from minion kills increased by 3 for all minions
* Grez size increased by 20%
* Grez base health increased to 1400 from 1100
* Grez armor decreased to 12 from 20
* Dragon base health increased to 2400 from 2000
* Dragon armor decreased to 10 from 20


General

* Fixed numerous client crashes
* Fixed numerous server crashes
* Fixed an issue where setting the HUD scale to 0 would cause the minimap to disappear
* Scaling the HUD will now no longer scale the chat window
* Adjusted the color threshold for ping times on the loading screen
* Character screen (C) updated to remove extraneous ability info and have a smaller footprint


Skins

* Rusty Blitzcrank
o Fixed a bug where the hand projectile was showing up as the original color.
o Updated the texture with a new coat of rust
* Exiled Morgana
o Decreased the saturation
o Reworked the golden detailing
o Adjusted aura and attack particles to fit the theme

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Mensagem  TauntingGeneral Ter Jun 08, 2010 2:04 am

Falta, na minha opinião, arranjar os feasts do Cho'gath. Será que se esqueceram?

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Mensagem  G0t3n Ter Jun 08, 2010 4:38 am

E uns quantos bugs nas paredes do mapa. Ainda ontem vi um Blitz a acertar um grab ao lado de uma parede e o champion inimigo foi projectado para a selva, passando a parede. Mad
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Mensagem  TauntingGeneral Ter Jun 08, 2010 4:56 am

E esse também. Já me salvou umas quantas vezes Razz

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Mensagem  G0t3n Qua Jun 09, 2010 6:41 am

Ezreal

* Mystic Shot attack damage percent increased to 120% from 100
* Essence Flux heal amount reduced to 50% from 70%
* Essence Flux attack speed buff/debuff reduce to 5/10/15/20/25 from 20/25/30/35/40%
* Trueshot Barrage ability power ratio reduced to 0.7 from 1

Com esta alteração, será que compensará mais usar eZ de AD?
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Mensagem  TauntingGeneral Qua Jun 09, 2010 7:38 am

Não sei. Realmente dá muito mais damage AD. Depende realmente do que gostas ser. Experimenta.
Acho foi que o nerf no Ez foi exagerado. 60% heal ou 65% era fixe. Estava em 100% e passou para 50%. Que exagero.

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